Mlb Power Pros Rom

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Mlb Power Pros Rom Rating: 8,0/10 953 reviews

R/MLBPowerPros: For all of the MLB Power Pros fans, for all of you who know that this is the best baseball game to come out. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. Log in sign up. User account menu. Power Pros Switch has been announced! I was playing MLB Power Pros 2008 on the Wii with my cousin and we found ou that there is newer versions only available in Japan. The popular one seems to be 2016, but the 2018 only very recently came out. I think that 2018 looks like the better version, but I’m not sure. Guns of boom on pc.

09-10-2010, 08:00 AM
[Bug Report] MLB Power Pros 2008 [NTSC-U]
# PCSX2 version: 0.9.7 r3113 and SVN r3744
# CPU options: Default options
# Plugins used: GSdx r3068, r3623, r3693 - Direct3D9 hardware, software, and null
# Description: There is a severe memory leak related to GSdx that consumes all available memory and crashes GSdx after only a few minutes.
During gameplay, PCSX2's memory footprint keeps growing until, after a few minutes, it has consumed all available memory (2GB in my case--see attached screenshot). Eventually, when there is no more memory, PCSX2 will freeze and crash, sometimes bringing Windows down with it. Other than this leak, the game seems to play perfectly.
The quickest way to see the leak is to skip through the menus by repeatedly tapping X until you've started an exibition game. As you play the game, the memory steadily grows. For what it's worth, I noticed that it grows faster every time the camera angle changes.
I tried three versions of the GSdx plugin (r3068, r3623, r3693) on Direct3D9 hardware, software, and null modes, and all exhibited the leak. However, the ZeroGS plugin does not have the leak (it has its own, entirely different issues). I was able to play an entire game with ZeroGS, and the memory usage hovered around 350MB.
I tried different versions of PCSX2 and different options (hacks on/off, different resolutions, etc.) but in every case, GSdx leaked memory while ZeroGS did not. So it looks like the leak is somewhere in GSdx.
Test system specs:
* Windows XP SP3 (w/ latest DirectX)
* Intel Core 2 Duo E8400 (3.0GHz)
* 2GB memory
* GeForce 9400 GT 512MB
If there is anything I can do to help solve this bug, please let me know. Is there, perhaps, a debug version of GSdx that logs memory allocations or something similar? This seems like a pretty big leak and should (hopefully) be easy to track down with some kind of memory logger.
Thanks.

Attached FilesThumbnail(s)
04-27-2012, 12:00 AM (This post was last modified: 04-27-2012, 12:14 AM by Starscream.)
MLB Power Pros 2008
MLB Power Pros 2008 is the sequel to MLB Power Pros. It is a baseball video game developed by Konami for Nintendo's Wii and the Sony PlayStation 2 video game consoles, as well as the Nintendo DS handheld, and is part of the traditionally Japan-only Jikkyō Powerful Pro Yakyū series of video games. The game was released on July 29, 2008,[1] and published by 2K Sports. The game retains the same look, feel, and gameplay as its predecessor, but features updated rosters, new modes (such as MLB Life), new features (in-game bullpen control), among others.
Contents (http://en.wikipedia.org/wiki/MLB_Power_Pros_2008)

[color=green]Playable, haven't had any game-play issues at all.[/color]
What works: Pretty much everything.
What does not work: Game banner will not display in the GUI, reported here --> http://code.google.com/p/dolphin-emu/issues/detail?id=5387
Region differences: NTSC only tested.
Emulation Speed: Very good speed. AMD A6-3400M @2.3GHz is enough for full-speed.
Dolphin Version: 3.0-600 - 64-Bit
Controller options: A Gamecube controller is useable here, or Wiimote.
Dolphin settings:
Nothing was changed from the 3.0-600 mamario build downloaded on this site, only raised the internal resolution.
DX9/JIT/Idle skipping/EFB to texture/DSP HLE
PC Specs:
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD A6-3400M, Quad-Core, 2.4GHz
GPU: AMD Radeon HD6650, 1GB GDDR3
RAM: 4GB DDR3
Screenshots:
Asus Laptop:K53TA
OS:Windows 7 Home Premium, 64-Bit - SP1
CPU:AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU:AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM:Samsung 4GB DDR3-1333