Dungeon Lords Gamebanshee

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Dungeon Lords Gamebanshee Rating: 9,8/10 3717 reviews

Area Note Custard Mansion was almost completely reworked in the Dungeon Lords Collector's Edition. This section reflects the new version. If you're playing a regular version of Dungeon Lords, then you should refer to the Custard Mansion section. File: Dungeon Lords Patches Description: DreamCatcher's site includes all of the patches available for the game, including the most recent 1.4 patch.

Originally posted by MegalomaniacNG:MOVEMENT CONTROL REVISIONS:Left and Right movement now run strafes 90 degrees oblique to facing direction (formerly sidestep).Forward + Left/Right now runs 45 degrees oblique to facing direction (formerly 22.5 degrees oblique). How are you suppose to sidestep while swinging forward now? This was one of my favorite things about combat in the old Dungeon Lords. I used it for dodging enemy swings while trying to land some of my own, especially with bows. Plus I'm pretty sure it was needed to do the advanced combat moves where your guy spun around and stuff. Now I can't fight worth crap, I felt like a drunken idiot just trying to kill the first bat, that one change makes this not even feel close to the same game.Am I missing something.

It's going to be some hard to get into this game with this change. I completly argree with Dialtone I feel like a drunken idiot.

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I sweer I could fight better with my d.k then this guy with his sword becuase i can actualy sidestep and avoid his sword all he can do is stand there and swing that sword. With this system it's nearly impossible to do advanced moves because there is no side steping.

When I was fighting some rats at the beggining I felt sea sick just because my guy was danceing all over the place rather then swinging that sword foward while sidesteping. Originally posted by MegalomaniacNG:MOVEMENT CONTROL REVISIONS:Left and Right movement now run strafes 90 degrees oblique to facing direction (formerly sidestep).Forward + Left/Right now runs 45 degrees oblique to facing direction (formerly 22.5 degrees oblique). How are you suppose to sidestep while swinging forward now? This was one of my favorite things about combat in the old Dungeon Lords. I used it for dodging enemy swings while trying to land some of my own, especially with bows. Plus I'm pretty sure it was needed to do the advanced combat moves where your guy spun around and stuff. Now I can't fight worth crap, I felt like a drunken idiot just trying to kill the first bat, that one change makes this not even feel close to the same game.Am I missing something.

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It's going to be some hard to get into this game with this change. So in being fair I just played the game and looked past the control issues, fighting is like learning to walk all over again only to find your legs are on sideways, lol. Anyway advanced combat moves are doable but different, not too sure I like that change. However I am happy with the improvements to the game and some of the other changes.It would be nice to get the old sidestep back, that's my only real issue atm with this version.Thanks for bringing Dungeon Lords to steam.